Michael default-rol Location: South East London, United Kingdom Language(s):
English Member Since: April 2005 Last Updated: 31 October 2008 Portfolio Views: 41620 Chosen as Favorite: 18
Groups:
Older_render03 Maya, mental ray, Silo, ZBrush February 2008
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This is a rapid sketch that started out life as a base mesh modelled in Silo, that was then was scaled and UV'd in Maya, and finally taken in to ZBrush for sculpting. Rendered using Mental Ray inside of Maya with Amb Oc. The occlusion pass is new(ish) to me, so it was also an experiment with settings.